Unit:      Skreech     August 3,  2005
Creator: Vuldacon
Programs Used: Poser 4, Jasc Paint Shop Pro 8, Pedit palette editor, 
                         Moenirs Flicster and Steph's Storyboard Creator.

Included Files: Civilopedia SkreechLarge.pcx  and SkreechSmall.pcx, 
                        Alt_SkreechLarge,
                        Skreech_units_32.pcx (CIV Specific Color),
                        Adjusted .ini file.

Animations (flcs): Default, Run, Fortify, Fidget, AttackA, AttackB, AttackC, 
                            Victory and Death.

Sounds:  (All New Sounds) SkreechRun.wav, SkreechFortify.wav, 
               SkreechFidget.wav, SkreechAttackA.wav, SkreechAttackB.wav, 
               SkreechAttackC.wav, SkreechVictory.wav and SkreechDeath.wav.

This is a Complete Unit, ready to add to your game. 

             Example for the Civilopedia text:

            Skreech are Fast, Monstrous, Insect/Animals with large eyes and a
            powerful bite. Their long, retractable, sharp Stingers can easily Kill 
            without using their extremely Deadly Venom. 

            Some scientist believe that the Skreech were mutants from the age of
            the Dinosaurs while others propose that they came to earth from 
            another planet. Regardless of where they first originated, the Skreech
            were feared by everyone who saw them and lived to tell the tale.  
            Skreech were named for the high pitch screeching sounds they made 
            that both alerted and terrified anyone brave or unlucky enough to be 
            within range of these vicious monsters. Capable of moving great 
            distances and possessing the ability to exist on plants, insects or 
            animals, the Skreech were found in all climates and terrains of the 
            world. The early Civilizations that managed to train the Skreech to 
            defend and attack, were considered to be among the most powerful on 
            earth. Due to its aggressive and fierce attacks, one almost never 
            defeated a Skreech until better weapons were created that provided 
            early man with the power needed to kill such a giant and deadly beast. 
            
Credits: Firaxis for the Civ III Game, Moenir for Flicster, Steph for his   
            Storyboard Builder  (SBB), Bertram Simon for Pedit palette editor, 
            "Devo" for the 3D Poser Model I modified for Skreech and "JTrout" 
            for the 3D CochroachR1 Poser Model and "COAtlantis1745" for 
            providing me with some of his Raw sound bytes that I was able to use 
            in part while creating the new Sounds. 
             
           Enjoy...

           Cheers,
           Vuldacon
             
